This is a model I did while freelancing for Anirudh Manchella at Empyrean Gaming Studios. The demo I worked on was going to be for a single-player RPG game called Blood Feud. It wasn't finished. I modeled, rigged, and animated some examples for the wings. The wings were going to be on the main character’s back and would allow them to glide and jump higher.
Designed By Ani Manchella
Animations: Wings - Made for Unreal MetaHuman
SketchFab Model Viewer
Unreal Engine MetaHuman Implementation